D3D中,利用线框模式渲染多边形的代码是()A.SetRenderState(D3DRS_FILLMODE,D...
A.SetRenderState(D3DRS_FILLMODE,D3DFILL_POINT);
B.SetRenderState(D3DRS_FILLMODE,D3DFILL_WIREFRAME);
C.SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);
D.SetRenderState(D3DRS_FILLMODE,D3DFILL_FORCE_DWORD);