单项选择题
A.凹痕 B.渐变 C.泼溅 D.衰减
LeapMotion的核心脚本是()A.HandControllerB.GameControllerC.Con...
单项选择题LeapMotion的核心脚本是()
A.HandController B.GameController C.Controller D.FingerController
unity2D平台开发,碰撞方法是()A.OnCollisionEnter(Collisionother)B....
单项选择题unity2D平台开发,碰撞方法是()
A.OnCollisionEnter(Collisionother) B.OnCollisionEnter(Collision2Dother) C.OnCollisionEnter2D(Collisionother) D.OnCollisionEnter2D(Collision2Dother)
Unity中使用LitJSON,将对象转换成字符串是用哪个方法()A.JsonMapper.ToJson()B...
单项选择题Unity中使用LitJSON,将对象转换成字符串是用哪个方法()
A.JsonMapper.ToJson() B.JsonMapper.ToObject() C.JsonMapper.ToGameObject() D.JsonMapper.ToString()