声明利用像素线性雾的代码为:()A.SetRenderState(D3DRS_FOGVERTEXMODE,D3...
A.SetRenderState(D3DRS_FOGVERTEXMODE,D3DFOG_LINEAR);
B.SetRenderState(D3DRS_FOGVERTEXMODE,D3DFOG_EXP1);
C.SetRenderState(D3DRS_FOGLINEARMODE,D3DFOG_LINEAR);
D.SetRenderState(D3DRS_FOGLINEARMODE,D3DFOG_EXP1);